Playing as Child Companies
Ever want to run NXT or OVW instead of WWE? A new addition to the game is the ability for the user to play as the owner or booker of another promotion's child company. This mode works in the same way as running a normal company, except that the player must deal with several extra challenges - primarily that the parent can send workers there for development, call workers up, fire workers, and has the final say on all matters which means that they can, for example, block certain actions that the child company wishes to take. They do, however, have the advantage of not having to worry too much about finances (as any profit or loss is absorbed by the parent and so it's impossible to go bankrupt), although the parent is not going to be happy if the financial performance is overly poor.
The child company has the option of whether to proactively sign talent or just utilise the workers they are provided with by the parent. However, they have no power to fire workers who have been sent there on developmental contracts and so must be very careful about roster management, especially when it comes to negative influences.
This mode is unrestricted in that the player can run a child company regardless of whether the parent is human or AI controlled. If the parent is AI controlled, they will always give the child a warning ahead of time if they are planning to call someone up, giving the user time to switch any titles, do a farewell match, etc. If the parent is human-controlled then it is entirely up to that player - they are free to do things without warning if they so wish.
On the Fly Booking
This will be a very short journal entry for a very large change!
TEW2020 will feature on-the-fly booking for the first time. This means that when you're running a show you can "drop out" of the live event and back to the booking screen whenever you like. Obviously you won't be able to alter segments that have already taken place, but you can edit the rest of the show.
This allows for both proactive and reactive changes. In the former camp, you might feel you're losing the crowd and so move one of your more exciting matches forward in order to wake them back up. You might want to change someone's character details so that they can work multiple matches on the same show under different identities. As far as reacting goes, injuries or audibles might force you to rebook parts of the show, or you may just be so impressed or horrified by someone's performance that you want to rebook a later segment to add them in or write them out.
All in all, this just gives you a lot of extra flexibility and makes the shows feel more like a real live experience.
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